
Workshop SMP Azzahir Ploso
Authored by Moh Huda
Mathematics
9th - 12th Grade
Used 2+ times

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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Yang bukan aplikasi pembelajaran interaktif berbasis game
Kahoot
Quizizz
Google meet
Gimkit
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Model Pembelajara Inovatif
PBL
PjBL
Ceramah
Cooperative Learning
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
STEAM adalah
Science, Technology, Electronics, Arts, Maths
Science, Technology, Engineering, Arts, Management
Science, Technology, Engineering, Adminstration, Maths
Science, Technology, Engineering, Arts, Maths
4.
MULTIPLE SELECT QUESTION
45 sec • 1 pt
Ciri0-Ciri PjBL
Orientasi pada proses dan produk
Menggunakan gamifikasi
Student-centered Learning
Menggunakan masalah komples
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Aplikasi dan Alat Digital untuk Bahasa Inggris
Duolingo
ChatGPT
Google Lens
Geogebra
6.
MULTIPLE SELECT QUESTION
5 mins • 1 pt
Diantara contoh multimedia interaktif
Game
Virtual reality
World wide web
Video
7.
MULTIPLE CHOICE QUESTION
5 mins • 1 pt
Faktor yang perlu diperhatikan dalam menyusun media pembelajaran, kecuali ....
Tujuan pembelajaran yang ingin dicapai,
Karakteristik media yang akan dimanfaatkan
Karakteristik peserta didik
Efektivitas biaya pengadaan media
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