
Unit 5 vocab
Authored by David Pearson
Computers
12th Grade
Used 7+ times

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22 questions
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1.
MULTIPLE CHOICE QUESTION
10 mins • 1 pt
Plug a bitmap into this socket of a Physical Material:
Base Color Map
Transparency Map
Keyframe
Node Editor
2.
MULTIPLE CHOICE QUESTION
10 mins • 1 pt
This type of modeling is done by adjust values instead of moving mesh components by hand:
Parametric Modeling
Subdivision
Edit Poly
Spline
3.
MULTIPLE CHOICE QUESTION
10 mins • 1 pt
The process of creating more polygons based on existing geometry.
Subdivide
Edit Poly
Swift Loop
Boolean
4.
MULTIPLE CHOICE QUESTION
10 mins • 1 pt
General term for a 3D model:
Mesh
Polygon
Rig
Asset
5.
MULTIPLE CHOICE QUESTION
10 mins • 1 pt
This is an image on a plane that you "trace":
Reference Photo
Material
Bitmap
Viewport
6.
MULTIPLE CHOICE QUESTION
10 mins • 1 pt
This tool with add a ring of edges to your mesh:
Swift Loop
Boolean
Edit Poly
Spline
7.
MULTIPLE CHOICE QUESTION
10 mins • 1 pt
Use this modifier to manually edit a mesh's geometry:
Edit Poly
Bend
Twist
Unwrap UV
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