
STEMExplore Software Engineer: A Day in the Life
Interactive Video
•
Biology, Information Technology (IT), Architecture, Business
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10th - 12th Grade
•
Hard
Wayground Content
FREE Resource
Malcolm Truss, a software engineer at UTC, shares his journey into software development, inspired by video games. He describes his role in programming control systems for commercial buildings and the long-term nature of software projects. Malcolm draws parallels between art and engineering, emphasizing the use of tools to create. He highlights the importance of innovation in reducing project timelines and mentions new tools from major companies that could benefit his team, aspiring to reach the efficiency of leading tech companies.
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3 mins • 1 pt
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