What is the primary goal of dynamically scaling a graph in Unity?

Graph Scaling and Data Management

Interactive Video
•
Computers
•
9th - 10th Grade
•
Hard

Ethan Morris
FREE Resource
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
To make the graph look more colorful
To change the graph's background color
To adjust the graph's scale based on input data
To add more data points to the graph
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How is the buffer on the top of the graph adjusted?
By adding a fixed value
By increasing the maximum value by 20%
By decreasing the maximum value
By changing the graph's color
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is it important to calculate the minimum value for the graph?
To adjust the graph's scale based on the lowest data point
To ensure the graph starts at zero
To add more data points
To make the graph more colorful
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of adjusting the buffer based on the difference between maximum and minimum values?
To make the graph look more colorful
To ensure the buffer size is consistent regardless of data range
To add more data points
To change the graph's background color
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What needs to be corrected when adjusting the graph's labels?
The color of the labels
The position of the labels
The font size of the labels
The values displayed on the labels
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why is it necessary to clean up game objects when updating the graph?
To prevent duplicate data points
To change the graph's background color
To add more data points
To make the graph more colorful
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of using a private list of game objects?
To change the graph's background color
To store the graph's color settings
To keep track of all instantiated game objects for cleanup
To add more data points
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