Blender to Unreal Engine - Become a Dungeon Prop Artist - Applying Material Instances at a Pace

Blender to Unreal Engine - Become a Dungeon Prop Artist - Applying Material Instances at a Pace

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

Quizizz Content

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The video tutorial covers the continuation of setting up basic materials in a dungeon artist course. It begins with a recap of the previous lesson and proceeds to demonstrate the setup of various materials, including silver basic and wood coarse. The instructor emphasizes the use of a second content browser for efficiency and provides detailed steps for applying textures and adjusting material properties. The tutorial concludes with a preview of the next lesson, which will focus on creating transparent materials.

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10 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What materials are being discussed in the lesson?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

Describe the process of selecting and replacing material references.

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

What changes are suggested for the wood coarse material?

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

How does the content browser assist in the material setup process?

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5.

OPEN ENDED QUESTION

3 mins • 1 pt

What adjustments are made to the silver basic material?

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6.

OPEN ENDED QUESTION

3 mins • 1 pt

Explain the importance of adjusting roughness values in materials.

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7.

OPEN ENDED QUESTION

3 mins • 1 pt

How do you apply textures to the silver treasure instance?

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OFF

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