TED: Esports, virtual Formula 1 and the new era of play | James Hodge

TED: Esports, virtual Formula 1 and the new era of play | James Hodge

Assessment

Interactive Video

Information Technology (IT), Architecture, Physical Ed

11th Grade - University

Hard

Created by

Wayground Content

FREE Resource

The transcript explores the evolution of gaming from a nostalgic Christmas morning with FIFA 96 to the rise of esports and its impact on youth culture. It highlights the intersection of real-world sports like Formula One with gaming, emphasizing the role of data in improving performance. The story of Rudy Van Buren illustrates how technology and esports can fulfill dreams, making competitive sports more accessible. The narrative concludes with the growing recognition of esports in mainstream sports and the potential for technology to redefine play and competition.

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10 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What was the significance of the video game FIFA 96 in the narrator's childhood?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

How has the perception of video games changed from the 90s to the present day?

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

What challenges did Rudy Van Buren face in pursuing his dream of becoming a professional Formula One driver?

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

Describe the relationship between the physical and digital worlds in the context of racing games.

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5.

OPEN ENDED QUESTION

3 mins • 1 pt

What role does data play in both Formula One racing and esports?

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6.

OPEN ENDED QUESTION

3 mins • 1 pt

How did Lando Norris utilize gaming during the lockdown period?

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7.

OPEN ENDED QUESTION

3 mins • 1 pt

In what ways has esports changed the landscape of traditional sports?

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