The Art of Doing - Python Network Applications with Sockets - Online Multiplayer Game Part 6 - Starting the Game on the

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Information Technology (IT), Architecture
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University
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Hard
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10 questions
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1.
OPEN ENDED QUESTION
3 mins • 1 pt
What is the initial step that occurs when various clients connect to the server?
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2.
OPEN ENDED QUESTION
3 mins • 1 pt
Describe the process that occurs when a new player joins the game.
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3.
OPEN ENDED QUESTION
3 mins • 1 pt
What signal do clients send to indicate they are ready to play?
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4.
OPEN ENDED QUESTION
3 mins • 1 pt
Explain the role of the main game loop in handling Pygame events.
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5.
OPEN ENDED QUESTION
3 mins • 1 pt
What checks must be performed before advancing to the next game state?
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6.
OPEN ENDED QUESTION
3 mins • 1 pt
What method is called to update the player's status when they are ready?
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7.
OPEN ENDED QUESTION
3 mins • 1 pt
Describe the process of sending player information to the server.
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