What is the primary purpose of the game status variable in the project?
Scala & Spark-Master Big Data with Scala and Spark - Project Solution Code 3

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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
To generate random numbers
To track the number of attempts made by the user
To store the user's guesses
To determine if the user has won or lost the game
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How is the game status variable initially set?
It is set to 'unknown'
It is set to 'in progress'
It is set to 'lost'
It is set to 'won'
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is checked to determine if the player has lost the game?
If the user enters a negative number
If the user guesses the number correctly
If the game status is 'lost'
If the number of tries is zero
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What happens when the game status is updated to 'won'?
The game continues for more attempts
The game prompts the user to try again
The game resets the number of tries
The loop breaks and the game ends
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the significance of the else block in the game logic?
It resets the game status to 'lost'
It updates the game status to 'won' when the correct number is guessed
It generates a new random number
It increases the number of tries
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What happens if the game status remains 'lost' after all attempts?
The game prompts the user to try again
The game generates a new number
The game resets automatically
The game displays a 'you lost' message
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the next step discussed for enhancing the project?
Adding more levels to the game
Generating random numbers for the game
Improving the user interface
Increasing the number of attempts
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