Let's Make an AI that Destroys Video Games

Interactive Video
•
Information Technology (IT), Architecture
•
11th Grade - University
•
Medium
Wayground Content
Used 1+ times
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary goal of the AI program discussed in the video?
To create a new video game
To design a new gaming console
To help John Green Bot play 'Trash Blaster' like a pro
To develop a new programming language
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which tool is used to write the code for the game?
Microsoft Word
Google Collaboratory
Adobe Photoshop
Visual Studio
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What are the three main objects defined in the game 'Trash Blaster'?
Hero, Villain, and Sidekick
Blaster, Hero, and Trash
Bot, Laser, and Shield
Player, Enemy, and Obstacle
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of the neural network's input layer in the AI model?
To manage the game's sound effects
To consider the positions and velocities of trash pieces
To control the game's graphics
To determine the game's difficulty level
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What learning strategy is used to train the AI model in 'Trash Blaster'?
Supervised Learning
Unsupervised Learning
Reinforcement Learning
Transfer Learning
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the role of mutations in the genetic algorithm?
To ensure the AI model remains static
To decrease the AI's learning rate
To reset the AI model to its initial state
To introduce variations and improve AI performance
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How is the fitness of the AI model evaluated in the game?
By the number of levels completed
By the amount of trash destroyed and time survived
By the number of games played
By the number of errors in the code
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