'ESPO' Aims to Win the E-Sports ETF Game

'ESPO' Aims to Win the E-Sports ETF Game

Assessment

Interactive Video

Business

University

Hard

Created by

Quizizz Content

FREE Resource

The video discusses the growth and dynamics of the ETF market, focusing on video game ETFs. It compares different ETFs, highlighting their holdings, expense ratios, and market strategies. The discussion also covers the philosophy behind ETF construction, emphasizing pureplay and liquidity. The video addresses perception issues in the video game industry and its impact on related sectors, such as chip companies. The potential of interactive media and the metaverse is explored, along with market trends and awareness.

Read more

5 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the expense ratio of the video game ETF discussed in the first section?

65 basis points

75 basis points

85 basis points

55 basis points

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which company is mentioned as not being included in the ETF due to its revenue source?

Microsoft

Amazon

Tencent

Sony

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a key criterion for a company to be included in the ETF?

Being a tech company

At least 50% revenue from the industry

Being a market leader

Having a global presence

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What term is suggested to potentially improve the perception of the video game industry?

Digital Entertainment

Virtual Reality

Interactive Media

Online Gaming

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What event is mentioned to highlight the popularity of video games?

A concert with 10 million attendees

A global gaming championship

A new game release

A major tech conference