Input Devices: Crash Course Games

Input Devices: Crash Course Games

Assessment

Interactive Video

Business, Architecture, Information Technology (IT)

11th Grade - University

Hard

Created by

Quizizz Content

FREE Resource

The video explores the evolution of input devices in gaming, highlighting their impact on gameplay and player experience. It covers the progression from classic controllers to modern devices, including the D-Pad, analog sticks, and motion tracking technologies. The video also discusses the challenges and innovations in mobile gaming and the continuous iteration in controller design to enhance user experience.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary role of input devices in gaming?

To store game data

To provide power to the gaming console

To display graphics on the screen

To translate player actions into game commands

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which controller was known for its round wheel used in early arcade games?

Thumbstick

Joystick

Paddle

D-Pad

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Who is credited with creating the D-Pad for Nintendo's Donkey Kong?

Shigeru Miyamoto

Gunpei Yokoi

Hideo Kojima

Satoru Iwata

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was a significant feature of the Nintendo 64 controller?

Touchscreen

Motion sensor

Voice control

Analog stick

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which game was the first to require the use of both analog sticks?

Final Fantasy VII

The Legend of Zelda

Ape Escape

Super Mario 64

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What technology did the Wii Remote use to track motion?

Magnetic field sensor

Gyroscope

Accelerometer and optical sensor

Infrared sensor

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which device allowed players to use their body as the controller?

Nintendo Switch

Xbox Kinect

Wii Remote

PlayStation Move

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