Reinforcement Learning and Deep RL Python Theory and Projects - Replay Memory and Experience

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Information Technology (IT), Architecture, Business
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7 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is replay memory primarily described as in the context of reinforcement learning?
A list of states
A list of experiences
A list of rewards
A list of actions
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
In the stock market example, what does the reward represent?
The profit or loss
The investment action
The initial state
The next state
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
In the cart and pole example, what happens to the pole when the action is to move left?
The pole remains straight
The pole disappears
The pole falls to the left
The pole falls to the right
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of replay memory in reinforcement learning?
To store a list of experiences
To store a list of states
To store a list of actions
To store a list of rewards
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What determines the number of experiences that can be stored in replay memory?
The size of the state
The type of reward
The number of actions
The capacity of the memory
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
When replay memory is full, how are new experiences stored?
By replacing the oldest experience
By deleting all previous experiences
By replacing the most recent experience
By adding to the end of the list
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a hyperparameter in the context of replay memory?
The number of actions
The capacity of the memory
The initial state
The type of reward
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