Creational Design Patterns in Modern C++ - Basic Example - presents a simple example of the pattern

Creational Design Patterns in Modern C++ - Basic Example - presents a simple example of the pattern

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

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The video tutorial explains the object pool design pattern, starting with a basic implementation. It covers adding a shared object with methods, implementing the object pool as a mono state, and using a vector to store instances. The tutorial discusses managing object usage with a Boolean flag and provides a detailed implementation of acquire and release methods. An example demonstrates acquiring and releasing objects, and advanced tips suggest using smart pointers. The video concludes with an assignment to modify the example using smart pointers.

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7 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary purpose of the 'reset' method in the shared object?

To change the object's type

To delete the object from memory

To reset the object's state before it is given to the client

To initialize the object with default values

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How is the object pool class implemented to ensure it has only one instance?

As a monostate

As a prototype

As a singleton

As a factory

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What data structure is used to store instances of the shared object?

Vector

Map

Array

List

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of adding a Boolean flag in the shared object?

To manage the object's memory allocation

To store the object's creation time

To indicate whether the object is currently in use

To track the number of times an object is used

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What happens when an object is acquired from an empty pool?

The request is ignored

A new object is created from scratch

The pool is reset

An error is thrown

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is recommended to manage the memory of shared object pointers?

Use smart pointers

Use raw pointers

Use static methods

Use global variables

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the suggested assignment related to the object pool implementation?

Implement a different design pattern

Create a new data structure for the pool

Use smart pointers instead of raw pointers

Add more methods to the shared object