Creating a Scoring System with Coins in Scratch

Creating a Scoring System with Coins in Scratch

Assessment

Interactive Video

Other, Social Studies

KG - University

Hard

Created by

Quizizz Content

FREE Resource

The tutorial covers creating a scoring system using coins in a game. It explains how to design a coin sprite, implement logic for coin collection, and manage multiple coins across different levels. The tutorial also discusses positioning coins in levels and displaying the final score. It concludes with a brief introduction to cloned sprites for future tutorials.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary purpose of using coins in the game's scoring system?

To differentiate players based on their scores

To provide extra lives to players

To make the game visually appealing

To increase the game's difficulty

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What color is used for the main part of the coin sprite?

Silver

Gold

Bronze

Copper

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What happens when a player collects a coin in the game?

The coin changes color

The coin disappears and the score increases

The player's speed increases

The player loses a life

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which block is used to continuously check if a player is touching a coin?

Forever block

Wait block

Broadcast block

Repeat block

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can you add more coins to a level?

By creating a new sprite for each coin

By duplicating the existing coin sprite

By changing the background

By increasing the player's speed

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What must be done to ensure coins are visible again in a new level?

Increase the player's score

Use a 'show' block when a new level is received

Reset the game

Change the coin's color

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can you ensure the score is visible at the end of the game?

By resetting the game

By hiding all other sprites

By displaying the score in a larger font

By using a 'say' block to show the score

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