Understanding Puzzles and Games

Understanding Puzzles and Games

Assessment

Interactive Video

Mathematics, Arts, Computers, Design, Education

9th - 12th Grade

Hard

Created by

Mia Campbell

Used 1+ times

FREE Resource

The speaker shares their journey in puzzle design, from creating their first puzzle in sixth grade to working on computer games like Bejeweled. They define puzzles as problems that are fun to solve and have a right answer, distinguishing them from toys and competitive games. The speaker discusses ambigrams, visual puzzles, and interactive designs, emphasizing the educational potential of puzzles. They explore innovative applications, such as gene sequencing puzzles, and highlight trends in puzzle games, including their integration with social media and focus on healthy lifestyles.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What was the speaker's first experience with puzzle creation?

Designing a crossword puzzle

Creating a folded letter puzzle

Writing a puzzle column

Inventing a new board game

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does the speaker define a puzzle?

A problem with no solution

A fun problem with a right answer

A competitive game

A toy with no specific goal

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a figure-ground illusion?

An image with reversible foreground and background

A game with no rules

A type of crossword puzzle

A puzzle with multiple solutions

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is an ambigram?

A puzzle with overlapping pieces

A word or design that retains meaning when viewed from different perspectives

A type of sliding block puzzle

A game involving color mixing

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main goal of the Rush Hour puzzle?

To create an ambigram

To solve a jigsaw puzzle

To match colors

To get the red car out of a crowded parking lot

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What new element did the speaker introduce in Railroad Rush Hour?

A competitive multiplayer mode

A new color scheme

A new set of rules

A square piece that moves both horizontally and vertically

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does the speaker relate puzzles to gene sequencing?

Both involve creating new designs

Both require matching overlapping pieces

Both are competitive games

Both are based on color mixing

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