

Visual Development at Sony Pictures Animation
Interactive Video
•
Arts, Design
•
9th - 12th Grade
•
Practice Problem
•
Easy
Amelia Wright
Used 1+ times
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is Omar Smith's profession?
Graphic Designer
Visual Development Artist
Animator
Film Director
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Where did Omar Smith receive his formal training?
Film School
Art School for Illustration
Self-taught
Sony Pictures Animation
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How long has Omar been working at Sony Pictures Animation?
10 years
3 years
5 years
7 years
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary focus of Omar's work at Sony?
2D Animation
3D Sculpting of Characters
Storyboarding
Background Design
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the advantage of digital 3D sculpting over traditional clay sculpting?
It is cheaper
It is more artistic
It requires less skill
It is faster and allows for quick changes
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which character from 'Cloudy with a Chance of Meatballs 2' was Omar's favorite to work on?
Steve the Monkey
Flint Lockwood
Sam Sparks
Chester
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What unique feature did Chester have that made him challenging to design?
He was a giant
He had multiple arms
He had a light bulb head and chest
He was invisible
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