
VGDI - Bellwork -9/15/25 - 9/19/25
Authored by Jonathan Canton
Instructional Technology
9th - 12th Grade
Used 2+ times

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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Action
A popular fighting game that was released as the fifth installment in the Street Fighter II series. It's known for its faster gameplay, introduced "Super Combos" (powerful special moves), and added a few new features.
An action-platform game developed and published by Capcom for the Nintendo Entertainment System. It's widely considered one of the greatest video games of all time and a major milestone in the platforming genre.
A puzzle video game developed and published by Nintendo for the Nintendo Entertainment System. Based on Tetris by Alexey Pajitnov, it was released after a legal battle between Nintendo and Atari Games
This genre has players build and expand a location with limited resources. They can be based on stories or "toys." SimCity and Zoo Tycoon are examples of this genre.
Games that require hand/eye coordination to play.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Shooter
They focus primarily on firing projectiles at enemies. While fast-paced and "twitch" oriented, like action games, this genre has evolved to include several subgenres that are distinguished by their camera view.
Games focus on puzzle solving, and item collection and inventory management. Early adventure games were solely text based.
A puzzle video game developed and published by Nintendo for the Nintendo Entertainment System. Based on Tetris by Alexey Pajitnov, it was released after a legal battle between Nintendo and Atari Games
An action-platform game developed and published by Capcom for the Nintendo Entertainment System. It's widely considered one of the greatest video games of all time and a major milestone in the platforming genre.
This genre has players build and expand a location with limited resources. They can be based on stories or "toys." SimCity and Zoo Tycoon are examples of this genre.
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Adventure
Games that require hand/eye coordination to play.
An action-platform game developed and published by Capcom for the Nintendo Entertainment System. It's widely considered one of the greatest video games of all time and a major milestone in the platforming genre.
Games focus on puzzle solving, and item collection and inventory management. Early adventure games were solely text based.
A classic arcade platform game released in 1982 by Nintendo. It's the sequel to the original Donkey Kong game and a unique twist, Mario is now the villain, having captured Donkey Kong and imprisoned him in a cage.
Similar to the management genre, but revolving around building and nurturing relationships with artificial life forms. The Sims and Princess Maker titles are both life simulators.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Construction / Management
Games that require hand/eye coordination to play.
They focus primarily on firing projectiles at enemies. While fast-paced and "twitch" oriented, like action games, this genre has evolved to include several subgenres that are distinguished by their camera view.
An action-platform game developed and published by Capcom for the Nintendo Entertainment System. It's widely considered one of the greatest video games of all time and a major milestone in the platforming genre.
Similar to the management genre, but revolving around building and nurturing relationships with artificial life forms. The Sims and Princess Maker titles are both life simulators.
This genre has players build and expand a location with limited resources. They can be based on stories or "toys." SimCity and Zoo Tycoon are examples of this genre.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Life Simulation
Similar to the management genre, but revolving around building and nurturing relationships with artificial life forms. The Sims and Princess Maker titles are both life simulators.
They focus primarily on firing projectiles at enemies. While fast-paced and "twitch" oriented, like action games, this genre has evolved to include several subgenres that are distinguished by their camera view.
Games that require hand/eye coordination to play.
Games focus on puzzle solving, and item collection and inventory management. Early adventure games were solely text based.
A puzzle video game developed and published by Nintendo for the Nintendo Entertainment System. Based on Tetris by Alexey Pajitnov, it was released after a legal battle between Nintendo and Atari Games
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Mega Man 2 (1988)
Games that require hand/eye coordination to play.
Similar to the management genre, but revolving around building and nurturing relationships with artificial life forms. The Sims and Princess Maker titles are both life simulators.
An action-platform game developed and published by Capcom for the Nintendo Entertainment System. It's widely considered one of the greatest video games of all time and a major milestone in the platforming genre.
They focus primarily on firing projectiles at enemies. While fast-paced and "twitch" oriented, like action games, this genre has evolved to include several subgenres that are distinguished by their camera view.
This genre has players build and expand a location with limited resources. They can be based on stories or "toys." SimCity and Zoo Tycoon are examples of this genre.
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Donkey Kong Jr. (1982)
Games that require hand/eye coordination to play.
A puzzle video game developed and published by Nintendo for the Nintendo Entertainment System. Based on Tetris by Alexey Pajitnov, it was released after a legal battle between Nintendo and Atari Games
A classic arcade platform game released in 1982 by Nintendo. It's the sequel to the original Donkey Kong game and a unique twist, Mario is now the villain, having captured Donkey Kong and imprisoned him in a cage.
An action-platform game developed and published by Capcom for the Nintendo Entertainment System. It's widely considered one of the greatest video games of all time and a major milestone in the platforming genre.
They focus primarily on firing projectiles at enemies. While fast-paced and "twitch" oriented, like action games, this genre has evolved to include several subgenres that are distinguished by their camera view.
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