
3DA: U6: 6.01 Terminology
Authored by Courtney Maddox
Design
9th Grade

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18 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How a light diminishes over distance is called ________.
Attenuation
Reflection
Refraction
Diffraction
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Describes a color in terms of degrees Kelvin (K) is known as ________.
Color temperature
Luminous flux
Color rendering index
Luminance
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How wide the angle of light coming out of a spotlight is called ________.
Cone
Beam
Focus
Spread
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
A light that is everywhere in a scene, but all the light moves parallel in a single direction is called ________.
Directional light
Point light
Ambient light
Spotlight
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
A lighting simulation technique that takes into account the indirect lighting that occurs when light bounces off surfaces and illuminates other parts of the scene is called ________.
Global Illumination (GI)
Ambient Occlusion
Ray Casting
Flat Shading
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
The export of each individual frame of an animation as an image is called ________.
Image sequence
Sprite sheet
GIF export
Frame merging
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How bright the light is at its point of origin is called ________.
Intensity
Wavelength
Reflection
Refraction
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