ICT Programming Lesson 6

ICT Programming Lesson 6

6th Grade

10 Qs

quiz-placeholder

Similar activities

Real World Application Measurements

Real World Application Measurements

6th - 8th Grade

15 Qs

Intro to Flight - Knowledge check

Intro to Flight - Knowledge check

6th - 8th Grade

15 Qs

Unit 2 CA Review - Gr 6

Unit 2 CA Review - Gr 6

6th Grade

13 Qs

DAY 38 WORKSHEET ITI (PROJECTION - PLANE,SOLID,TYPES)

DAY 38 WORKSHEET ITI (PROJECTION - PLANE,SOLID,TYPES)

1st Grade - University

15 Qs

CAD Design 1

CAD Design 1

6th - 8th Grade

9 Qs

Strong, stable, and supportive structures

Strong, stable, and supportive structures

6th Grade

10 Qs

Unit 2 CA Review - Gr 6

Unit 2 CA Review - Gr 6

6th Grade

13 Qs

Towards Becoming a Professional Engineer

Towards Becoming a Professional Engineer

3rd Grade - University

10 Qs

ICT Programming Lesson 6

ICT Programming Lesson 6

Assessment

Quiz

Engineering

6th Grade

Practice Problem

Medium

Created by

Jessica Balch

Used 179+ times

FREE Resource

AI

Enhance your content in a minute

Add similar questions
Adjust reading levels
Convert to real-world scenario
Translate activity
More...

10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following terms describes a group of objects with common properties?

Function

Event

Class

Parameter

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

When a class is used to build an object, the object is called a(n) of the class.

method

property

instance

object

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the term for the various characteristics of an object?

Properties

Instances

Arguments

Methods

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

A(n) is the variable that holds the value needed by the method.

argument

parameter

object

instance

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the term for the value that is passed to a method when it is called so it knows what to do?

Argument

Parameter

Object

Instance

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

The programming method that uses steps in an orderly manner:

procedural.

object oriented.

methodical.

sequential.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

The programming method that utilizes reused items:

procedural.

object oriented.

methodical.

sequential.

Create a free account and access millions of resources

Create resources

Host any resource

Get auto-graded reports

Google

Continue with Google

Email

Continue with Email

Classlink

Continue with Classlink

Clever

Continue with Clever

or continue with

Microsoft

Microsoft

Apple

Apple

Others

Others

By signing up, you agree to our Terms of Service & Privacy Policy

Already have an account?