ICT Programming Lesson 5

ICT Programming Lesson 5

6th Grade

9 Qs

quiz-placeholder

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ICT Programming Lesson 5

ICT Programming Lesson 5

Assessment

Quiz

Engineering

6th Grade

Medium

Created by

Jessica Balch

Used 190+ times

FREE Resource

9 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Named units of code that perform a task or cause an action to take place are called:

events

functions

classes

objects

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Consider the following pseudocode: Get the Sqrt of 9. This pseudocode is an example of what?

An object that contains a parameter

A class that contains an argument

An event that contains a parameter

A function that contains an argument

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following is a function used to tell the program what to do when a certain action takes place?

Event

Argument

Event handler

Parameter

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which programming component is used when the mouse is clicked to trigger the execution of a specific action?

Event

Argument

Event handler

Parameter

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What are the benefits of using functions?

Functions make the program more efficient.

Functions make the program run without errors.

Functions create new lines of code.

Functions finds errors in the program.

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In Scratch the shape of a function indicated the type of ___ to be returned.

errors

code

data

argument

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the difference between an event and an event handler?

The event handler triggers the event

The event triggers the event handler

Events and triggers are the same

Triggers do nothing

8.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

An argument is:

an object that contains a parameter.

event that contains a parameter.

a value that is passed to a routine.

a function that contains an argument.

9.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What do we call mini programs that we can use over and over inside of a bigger program?

Functions

Abstractions

Decomposers

Hardware