Unit 1 Code HS Adventures with Karel Javascript

Unit 1 Code HS Adventures with Karel Javascript

6th - 8th Grade

10 Qs

quiz-placeholder

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Unit 1 Code HS Adventures with Karel Javascript

Unit 1 Code HS Adventures with Karel Javascript

Assessment

Quiz

Information Technology (IT)

6th - 8th Grade

Medium

Created by

Jake Lester

Used 1+ times

FREE Resource

10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What command is used to make Karel move forward?
A) moveForward()
B) go()
C) move()
D) step()

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following commands places a ball at Karel's current location?

A) putBall()

B) dropBall()

C) addBall()

D) createBall()

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of the turnLeft() command?
A) To face north
B) To rotate Karel 90 degrees to the left
C) To make Karel jump
D) To move Karel to the left

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does Karel know when to stop a program?
A) When there are no more commands
B) When it reaches a wall
C) When it finds a beeper
D) There is no stopping condition

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In Karel’s world, which direction does Karel face by default?
A) East
B) South
C) North
D) West

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the effect of the move() function if Karel is facing a wall?
A) Karel moves backward
B) Karel turns left
C) Karel waits for a command
D) Karel will crash

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

To create a sequence of commands that Karel executes in order, which structure can you use?
A) Array
B) Loop
C) Function
D) Class

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