PRE-TEST FOR CGP (PRE-FINAL)

PRE-TEST FOR CGP (PRE-FINAL)

University

17 Qs

quiz-placeholder

Similar activities

DATA STRUCTUIR Quiz1 (AIML)

DATA STRUCTUIR Quiz1 (AIML)

University

20 Qs

AR - 1.5 - Looping Shuffles

AR - 1.5 - Looping Shuffles

8th Grade - University

17 Qs

Kuis 5 - Structural & Behavioral Modeling

Kuis 5 - Structural & Behavioral Modeling

University

15 Qs

AL Tutorium 9

AL Tutorium 9

University

12 Qs

Design-Interface and Dialogue

Design-Interface and Dialogue

University

15 Qs

PPL 223 (QUIZ 1) Introduction to Programming Languages

PPL 223 (QUIZ 1) Introduction to Programming Languages

University

20 Qs

Review PBO

Review PBO

University

20 Qs

PRE-TEST JAVA GUI (A)

PRE-TEST JAVA GUI (A)

University

20 Qs

PRE-TEST FOR CGP (PRE-FINAL)

PRE-TEST FOR CGP (PRE-FINAL)

Assessment

Quiz

Information Technology (IT)

University

Easy

Created by

Krizsha Calingasan

Used 1+ times

FREE Resource

17 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

It represents a hierarchical nature of structure in a graphical form.

NODES

LEAFS

TREE

MATRICES

2.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

What is the core data structure used to organized the contents of a 3D scene in a 3D graphics framework?

Matrix

Tree

Graph

Scene Graph

3.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

How can the world transformation of an object ne calculated?

By multiplying the model matrix of the object with the model matrices of all its ancestors

By adding the model matrix of the object with the model matrices of all its ancestors

By subtracting the model matrix of the object from the model matrices of all its ancestors

By dividing the model matrix of the object by the model matrices of all its ancestors

4.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

Media Image

Based on the figure, what is the root node?

A

B

C

D

5.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

The "Scene" class in a scene graph framework represents an individual object in the scene.

TRUE

FALSE

6.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

What does each node in a scene graph represents?

2D Object

Transformation Matrix

3D Object

Hierarchical Structure

7.

MULTIPLE CHOICE QUESTION

45 sec • 1 pt

What are the three main types of information related to the rendering process and the appearance of an object that are stored in the Material class?

World transformation matrix, Uniform objects, and render settings

Shader code, Uniform objects, and render settings

Model matrix, Uniform objects, and render settings

None of the Options

Create a free account and access millions of resources

Create resources
Host any resource
Get auto-graded reports
or continue with
Microsoft
Apple
Others
By signing up, you agree to our Terms of Service & Privacy Policy
Already have an account?