
U4 Lesson 2: Using Multiple [Wait until] Blocks
Authored by Rafael Guzman
Physics
11th Grade
NGSS covered
Used 2+ times
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9 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which statement is TRUE for non-waiting blocks?
They allow the stack to continue even if the block's behavior is not yet complete.
They pause the rest of the stack until that block's behavior has been completed.
They cause the VR Robot to shut down.
They are always blocks from the Looks category.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What do waiting blocks do in a VEXcode VR project?
Repeat a behavior forever.
Pause the stack until that block's behavior has been completed.
Allow the stack to continue even if the block's behavior is not yet complete.
Set VR Robot Pen color to red.
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How does the highlighting function help to visualize waiting vs. non-waiting blocks?
It explains how to use waiting and non-waiting blocks.
It stops the project when a waiting block is being executed.
It moves blocks to show how the project is being executed.
It highlights each block as it is being executed in a VEXcode VR project.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
The [Wait until] block is a Control block that accepts Boolean values.
True
False
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following describes the [Wait until] block?
It will move to the next block while checking a Boolean condition.
It will execute the next block after waiting 1 second.
It will not move to the next block until the condition of the Boolean reports TRUE.
It will stop the project completely.
6.
MULTIPLE SELECT QUESTION
30 sec • 1 pt
How will the VR Robot behave once the Bumper Sensor is pressed in this example?
The VR Robot will stop driving.
The VR Robot will turn right for 90 degrees.
The VR Robot will drive forward.
The project will restart.
7.
MULTIPLE SELECT QUESTION
30 sec • 1 pt
What will the <Pressing bumper> block inside the [Wait until] block report in this example?
Yes (bumper released) or No (bumper pressed).
Drive forward (bumper pressed) or Drive in Reverse (bumper released).
Turn right (bumper pressed) or Turn Left (bumper released).
TRUE (bumper pressed) or FALSE (bumper released).
Tags
NGSS.MS-PS2-1
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