MakeCode Arcade week 5

MakeCode Arcade week 5

7th Grade

10 Qs

quiz-placeholder

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MakeCode Arcade week 5

MakeCode Arcade week 5

Assessment

Quiz

Computers

7th Grade

Practice Problem

Hard

Created by

Helen JOHANSEN

Used 3+ times

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary goal or objective of every video game according to the game design concepts?

To provide audio-visual entertainment

To create challenging and engaging experiences

To have a goal or objective that players strive to achieve

To allow players to control characters

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which element is essential for player agency in video games?

Audio effects

Making decisions that shape their experience

Visual cues

Environmental traps

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What type of gameplay do retro platformers typically feature?

3D immersive gameplay

Multiplayer online battles

2D side-scrolling gameplay

Virtual reality experiences

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a key component of level design in retro platformer games?

Complex narrative structures

Platforms, obstacles, and hazards arranged in a fair manner

High-resolution graphics

In-depth character customization

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary purpose of checkpoints in retro platformer games?

To increase the game's difficulty

To allow players to respawn without replaying large portions of a level

To provide new weapons to players

To unlock new game levels

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which of the following is NOT a feature commonly found in retro platformers?

Pixel art graphics

Checkpoint systems

Real-time strategy elements

Chiptune music

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What do collectibles in retro platformers typically grant the player?

Temporary abilities or enhancements

Permanent changes to the game's storyline

Access to hidden game levels

Reduction in game speed

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