
Crash Course 27
Authored by Chris Denney
Computers
12th Grade
Used 5+ times

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15 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the process called where 3D coordinates are transformed onto a 2D plane in graphics algorithms?
Texture mapping
Rendering
Projection
Shading
2.
FILL IN THE BLANK QUESTION
1 min • 1 pt
What are the shapes called that are better suited for defining more complex 3D graphics than simple shapes like cubes?
3.
FILL IN THE BLANK QUESTION
1 min • 1 pt
Which lighting algorithm is basic and can make polygon boundaries noticeable and the mesh appear unsmooth? (2 words)
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What does the term 'texture mapping' refer to in graphics?
The process of adding detail and color to a surface
The algorithm for rendering shadows on objects
The technique for optimizing rendering speed
The method for generating 3D effects on 2D planes
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What type of projection in 3D graphics makes parallel sides in a cube appear as parallel in the projection?
Perspective Projection
Orthographic Projection
Fisheye Projection
Panoramic Projection
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What happens to a pixel that is entirely inside a polygon during the fillrate process?
It gets a darker shade
It remains unchanged
It gets fully colored
It becomes transparent
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which algorithm sorts polygons from farthest to nearest before rendering?
Quick Sort
Painter's Algorithm
Depth Sorting
Bubble Sort
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