
Unity Game Development Basics # 6
Authored by JASON SAMMONS
Other
9th Grade
Used 4+ times

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15 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 3 pts
What is the main limitation of manually creating levels?
It requires advanced coding skills.
Prefabs cannot be used effectively.
It does not allow for customization.
You cannot create infinite levels.
2.
MULTIPLE CHOICE QUESTION
30 sec • 3 pts
What is the primary use of prefabs in game development?
To create unique objects only once.
To manage the game's soundtrack.
To allow for infinite levels.
To replicate objects with shared properties.
3.
MULTIPLE CHOICE QUESTION
30 sec • 3 pts
Why should you hit 'apply' after changing a prefab?
To save the game.
To update all instances of the prefab.
To increase the prefab's size.
To add the prefab to the scene.
4.
MULTIPLE CHOICE QUESTION
30 sec • 3 pts
How can you extend the ground plane in a game?
By adding more prefabs.
By using fog.
By scaling the ground's Z-axis.
By moving the player.
5.
MULTIPLE CHOICE QUESTION
30 sec • 3 pts
What is the advantage of moving the environment instead of the player in endless runner games?
It makes the game more realistic.
It simplifies level design.
It reduces the need for physics.
It allows for a stationary ground element.
6.
MULTIPLE CHOICE QUESTION
30 sec • 3 pts
What is the effect of setting the ground plane's Z-scale to 10,000?
It changes the game's perspective.
It increases game difficulty.
It makes the game infinite.
It extends the ground plane significantly.
7.
MULTIPLE CHOICE QUESTION
30 sec • 3 pts
What is the benefit of using layers in game development?
To manage scene objects more easily.
To create infinite levels.
To add more colors.
To increase game speed.
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