
Unreal Engine Terminology
Authored by Simone Prado
English
Professional Development
CCSS covered
Used 2+ times

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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What do we use to make game parts without writing code?
Actor
Blueprints
Component
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which tool helps you see everything in your game project?
Level Design
Project
Game Mode
3.
MATCH QUESTION
1 min • 1 pt
Match the following
Any object in the game world
Blueprints
Adds functionality to Actors
Actor
A visual scripting system
Component
4.
REORDER QUESTION
1 min • 1 pt
Arrange in order of use when starting a new game feature.
Choose Your Tools
Plan How to Do It
Test
5.
CATEGORIZE QUESTION
3 mins • 1 pt
Groups:
(a) Tools
,
(b) Results/ Outcomes
Actor
A fun mini-game
mproved player experience
Blueprints
6.
DRAG AND DROP QUESTION
1 min • 1 pt
(a) is the base class of all interactive objects in Unreal Engine that players can see and use.
7.
REORDER QUESTION
1 min • 1 pt
Arrange these steps to add a new puzzle to "Fortnite Fun Park."
Decide what puzzle you want.
Pick where the puzzle goes in the park.
Test the puzzle in the game.
Use Blueprints to build the puzzle.
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