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TEMP GAMIFICACIÓN

Authored by Cristián Sepúlveda Irribarra

Education

University

TEMP GAMIFICACIÓN
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6 questions

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1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Media Image

¿Qué es la gamificación?

Un juego de video en línea

La aplicación de elementos de diseño de juegos en contextos no relacionados con juegos

Una técnica de programación

Un género de músic

2.

FILL IN THE BLANK QUESTION

1 min • 5 pts

Media Image

Metodología aplicada con juegos

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the difference between gamification and game-based learning?

Gamification is used to increase user engagement and motivation whereas game-based learning is used to teach skills and knowledge
Gamification is focused on fun whereas game-based learning is focused on education
Gamification is used in marketing campaigns whereas game-based learning is used in educational contexts
Gamification is used to increase user acquisition whereas game-based learning is used to increase user retention

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is gamification?

The use of game elements in non-game contexts
The use of gaming elements in artistic contexts
The use of game mechanics in marketing campaigns
The use of gaming elements in educational contexts

5.

MULTIPLE CHOICE QUESTION

1 min • 5 pts

Media Image

Plataforma para realizar evaluaciones y gamificacion

Quizizz

Canva

Forms

Padlet

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

PLE

Es un conjunto de fuentes de información, herramientas, conexiones y actividades que una persona suele utilizar para aprender.

Un método de aprendizaje específico que tiene un contexto específico e implica una relación con las personas que comparten ese contexto.

Un método para establecer objetivos personales de aprendizaje, eligiendo herramientas y contenido de aprendizaje

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