Module 7 Pedagogical Implications

Module 7 Pedagogical Implications

University

10 Qs

quiz-placeholder

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Quizizz on Learning Theories Related to Educational Technology

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Module 7 Pedagogical Implications

Module 7 Pedagogical Implications

Assessment

Quiz

Education

University

Hard

Created by

Stacey Schade

FREE Resource

10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

According to McQuiggan et al., 2015, mobile learning is defined as:

the experience and opportunity afforded by the evolution of educational technologies.

any learning taking place on an electrically device.

a way of accessing learning content through mobile devices.

only the outcome that technologies enable through creative and inappropriate uses.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

According to McQuiggan et al., 2015, the Partnership for 21st Century Skills defined four key skills students need to master in school are:

collaboration, creativity, problem solving, and innovation

critical thinking and problem solving, collaboration and innovation.

motivation, communication, creativity, and thinking skills.

critical thinking and problem solving, communication, collaboration, and creativity and innovation.

3.

DROPDOWN QUESTION

1 min • 1 pt

The list presented in Figure 3.1 in McQuiggan et al., 2015 provides ​​ (a)   mobile technology's impact on students today.


​ ​

foundation for understanding
clarification for understanding
an overview of
factors of how

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

According to the article "Redefining Technology in Libraries and Schools: AASL Best Apps, Best Websites, and the SAMR Model by Jacobs-Israel and Moorefield-Lang (2013). How can educators effectively scaffold the necessary skills to take students through the stages of technology integration and help them become creators of their own knowledge?

Using personal or students experiences with technology.

Utilizing the The Substitution

Augmentation Modification Redefinition

(SAMR) model model in conjunction with vetted websites.

Develop their own list of websites that encourage such qualities as creativity, collaboration, participation, and advancement.

Using scaffolding tools, such as charts, graphic organizers and pictures.

5.

MATCH QUESTION

1 min • 1 pt

In week three, McQuiggan et al. (2015) talked about the Assessment and Teaching of 21st Century Skills (AT21CS), a research project that advocates for greater adoption of teaching high-order thinking skills; how were these higher-order thinking skills categorized?

creativity and problem solving

tools for working

content knowledge and digital fluency

ways of thinking

communication and collaboration

living in the world

citizenship and cultural awareness

ways of working

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

According to Saxena (2013) in the article, “How Can Technology Enhance Student Creativity?,” Students can employ their creativity and imagination to create an infographic about a topic, concept, or anything they want by using which of the following tools?

SpiderScribe, Wise Mapping, ChartTool, and Creately

Jing, Camstudio, Screenr, Vocaro, and Audio Pal.

Wordle, Tableau, and Inkspace.

Capital Penguin , Grammar Gorillas, and FunBrain.com.

7.

MATCH QUESTION

1 min • 1 pt

According to the article K-12 Technology Frameworks by Kimmons (2017), TPACK, at its heart, holds that educators deal with three types of core knowledge on a daily basis. Match them to their definition.

Pedagogical knowledge

is knowledge of one’s content area, such as science,

math, or social studies.

Technological

knowledge

is knowledge of how to use technology tools.

Content knowledge

is knowledge of how to teach.

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