STEM and Learning Media

STEM and Learning Media

University

10 Qs

quiz-placeholder

Similar activities

21st Century Education Module 1

21st Century Education Module 1

University

15 Qs

TECHNOLOGY IN EDUCATION

TECHNOLOGY IN EDUCATION

University

10 Qs

Quiz No. 1 (Lesson 1)

Quiz No. 1 (Lesson 1)

University

10 Qs

DCCC Trivia Round 3

DCCC Trivia Round 3

University

10 Qs

Gamification and Digital Games

Gamification and Digital Games

University - Professional Development

13 Qs

17 Days of SDGs Quiz - Day 9 (English)

17 Days of SDGs Quiz - Day 9 (English)

3rd Grade - Professional Development

15 Qs

Promoting Social Emotional Learning

Promoting Social Emotional Learning

University

15 Qs

21st Century Skills

21st Century Skills

University

15 Qs

STEM and Learning Media

STEM and Learning Media

Assessment

Quiz

Education

University

Hard

Created by

Dwi Sari

FREE Resource

10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does STEM stand for?

Sweets, Treats, Eats, Meals

Sports, Travel, Entertainment, Movies

Science, Technology, Engineering, Mathematics

Social, Theater, English, Music

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the significance of technology in STEM learning?

Technology has no impact on STEM learning

Technology plays a significant role in enhancing the learning experience and practical application of STEM concepts.

STEM learning can only be done without the use of technology

Technology is only useful for non-STEM subjects

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does STEM education promote critical thinking and problem-solving skills?

STEM education promotes critical thinking and problem-solving skills through memorization and rote learning.

STEM education promotes critical thinking and problem-solving skills through theoretical lectures and no practical application.

STEM education promotes critical thinking and problem-solving skills through discouraging creativity and innovation.

STEM education promotes critical thinking and problem-solving skills through hands-on learning and real-world applications.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of learning media in education?

To enhance the learning experience

To distract students from learning

To make students fall asleep

To waste time and resources

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How can learning media enhance the learning experience for students?

By providing visual and interactive content to help students understand complex concepts, engage with the material, and retain information more effectively.

By making the learning media difficult to access and navigate

By using outdated and irrelevant examples in the learning media

By providing only written text for students to read and memorize

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What are some examples of learning media used in university courses?

Cooking recipes

Paintings

Textbooks, online articles, videos, podcasts, interactive simulations

Comic books

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What are the advantages of using digital learning media in university education?

Increased accessibility, flexibility, interactive learning, and personalized learning experiences.

Limited interaction with course material

Passive learning experiences

Decreased accessibility and flexibility

Create a free account and access millions of resources

Create resources
Host any resource
Get auto-graded reports
or continue with
Microsoft
Apple
Others
By signing up, you agree to our Terms of Service & Privacy Policy
Already have an account?