
Unit 9 - Game Design (Part 1)
Authored by Paul Donnelly
Other
9th - 12th Grade
Used 8+ times

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12 questions
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1.
MULTIPLE CHOICE QUESTION
20 sec • 1 pt
Which of the following is not a Foundation of game design?
Communication
Appeal
Visual Style
Player
2.
MULTIPLE CHOICE QUESTION
20 sec • 1 pt
Player Agency is ...
something that catches the players attention.
giving players the power to affect and change a game.
a genre of stealth game.
a place where Esports players can be hired.
3.
MULTIPLE CHOICE QUESTION
20 sec • 1 pt
The visual presentation of a game is known as the ...
Concept Art
Art Style
Graphics
Visual Style
4.
MULTIPLE CHOICE QUESTION
20 sec • 1 pt
Which type of Decisive Direction is shown in the image?
Dynamic Change
Focal Point
Anticipation Indicator
Directional Sign
5.
MULTIPLE CHOICE QUESTION
20 sec • 1 pt
Anticipation Indicators are used to ...
direct the player towards the goal.
let the player know what rewards they will get for completing a challenge.
Prepare the player.
add suspense.
6.
MULTIPLE CHOICE QUESTION
20 sec • 1 pt
Which of the following is a type of Dynamic Change?
Hazards
Audio Queues
Directional Markers
Countdowns
7.
MULTIPLE CHOICE QUESTION
20 sec • 1 pt
Scripted Scenes are a type of what Behaviour?
Automatic Behaviour
Fixed Behaviour
Scripted Behavior
Programmed Behaviour
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