
Game Design Terms: Part 1
Authored by Janice Bain
Computers
9th - 12th Grade
Used 55+ times

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33 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
A list that details key features or selling points of the game. (Usually on the back of the box)
Feature List
Selling Point List
Great Options List
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
A process to generate ideas, usually done in a group.
Brainstorming
Thinking Space
Idea Corner
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
A playable early version of the game or part of the game constructed by the designer.
Early phase
Partial completion
Prototype
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
The state of the game refers to the ...
Unbalanced game
Balance of the game
Balanced game
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
State of a game: the play is too easy, too hard or optimal
balanced
unbalanced
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
State of the game: there is a consistent challenge for the players
balanced
unbalanced
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
The rules of the game
Mechanics
Dynamics
System
Playtesting
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