

The Most Dangerous Game: Literary Devices and Examples
Flashcard
•
English
•
9th Grade
•
Practice Problem
•
Hard
Eric Mandell
FREE Resource
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19 questions
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1.
FLASHCARD QUESTION
Front
Foreshadowing
Back
Hints or clues about what will happen later in the story. Cited Example: Whitney tells Rainsford that animals feel fear.
2.
FLASHCARD QUESTION
Front
Irony
Back
An unexpected twist or contrast to reality.
Cited Example: Rainsford, a hunter, becomes the hunted.
3.
FLASHCARD QUESTION
Front
Suspense
Back
A feeling of tension or excitement about what may happen next. Cited Example: Suspense builds as Rainsford is hunted through the jungle.
4.
FLASHCARD QUESTION
Front
Theme
Back
The central idea or message in a literary work. Cited Example: The hunter becomes the hunted, challenging ideas about moral.
5.
FLASHCARD QUESTION
Front
Conflict - External
Back
A struggle between a character and an outside force. Cited Example: Rainsford vs. Zaroff (man vs. man).
6.
FLASHCARD QUESTION
Front
Conflict - Internal
Back
A struggle within a character's mind. Cited Example: Rainsford grapples with the morality of killing when he becomes (man vs. self).
7.
FLASHCARD QUESTION
Front
Symbolism
Back
When an object, person, or situation has another meaning beyond its literal one. Cited Example: Zaroff's mansion symbolizes civilization masking savagery. It’s a big home filled with evil.
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