
Understanding Console and PC Game Ports
Interactive Video
•
Computers
•
9th - 10th Grade
•
Hard
Jennifer Brown
FREE Resource
10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a key reason for performance issues in console game ports on PCs?
Consoles have more powerful hardware than PCs.
PCs lack the necessary software to run console games.
PCs have a wider variety of hardware configurations.
Console games are not designed for high resolutions.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How do shaders function differently on consoles compared to PCs?
Shaders are not used in console games.
Shaders are pre-compiled on PCs but not on consoles.
Shaders are pre-compiled on consoles but recompiled on PCs.
Shaders are dynamically generated on both consoles and PCs.
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why might a PC with more RAM not always perform better with console game ports?
PCs cannot use more than 8GB of RAM.
Games need to be recoded to utilize extra RAM.
PCs have less VRAM than consoles.
Consoles have faster RAM than PCs.
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a common issue with multi-threading in console game ports?
Multi-threading is not supported on PCs.
Console games use too many threads for PCs.
PCs cannot handle multi-threading.
Console games are optimized for fewer threads.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Why do console games often not utilize all available threads on a PC?
Console games are optimized for multi-threading.
PCs cannot handle high thread counts.
Console games are coded for a single thread.
PCs have fewer threads than consoles.
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How does DirectX 12 differ from DirectX 11 in terms of control for developers?
DirectX 12 offers less control than DirectX 11.
DirectX 12 is only used for console games.
DirectX 12 is not compatible with modern GPUs.
DirectX 12 offers more granular control than DirectX 11.
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What feature does DirectX 11 lack that affects game performance?
Asynchronous compute
High-resolution textures
Shader compilation
Multi-threading support
Create a free account and access millions of resources
Similar Resources on Wayground
11 questions
Video Game Graphics and Design Concepts
Interactive video
•
10th - 12th Grade
2 questions
EVENT CAPSULE CLEAN: Spike TVÕs 7th Annual Video Game Awards, Los Angeles, CA, United States, 12/12/09
Interactive video
•
9th - 10th Grade
11 questions
Shader Properties and Effects in Unity
Interactive video
•
9th - 10th Grade
2 questions
VOICED : Sony lanza su PlayStation 5, comienza el duelo con Microsoft
Interactive video
•
9th - 10th Grade
2 questions
Launch Party for XBOX's Next Generation Console XBOX 360
Interactive video
•
9th - 10th Grade
6 questions
CLEAN : Microsoft challenges Sony with powerful new Xbox One X
Interactive video
•
9th - 10th Grade
11 questions
Indie Game Development Insights
Interactive video
•
9th - 10th Grade
11 questions
Multiplayer Play Mode in Unity
Interactive video
•
9th - 10th Grade
Popular Resources on Wayground
10 questions
Lab Safety Procedures and Guidelines
Interactive video
•
6th - 10th Grade
10 questions
Nouns, nouns, nouns
Quiz
•
3rd Grade
10 questions
Appointment Passes Review
Quiz
•
6th - 8th Grade
25 questions
Multiplication Facts
Quiz
•
5th Grade
11 questions
All about me
Quiz
•
Professional Development
22 questions
Adding Integers
Quiz
•
6th Grade
15 questions
Subtracting Integers
Quiz
•
7th Grade
20 questions
Grammar Review
Quiz
•
6th - 9th Grade
Discover more resources for Computers
10 questions
Exploring Digital Citizenship Essentials
Interactive video
•
6th - 10th Grade
17 questions
[AP CSP] Binary Number System
Lesson
•
9th - 12th Grade
15 questions
1.1 Network Fundamentals Quiz
Quiz
•
10th Grade
20 questions
Understanding Information Processing Cycle
Quiz
•
10th Grade
19 questions
AP CSP Unit 1 Review (code.org)
Quiz
•
10th - 12th Grade