Understanding Characters and Events in a Story

Understanding Characters and Events in a Story

Assessment

Interactive Video

Fun

6th - 7th Grade

Hard

Created by

Richard Gonzalez

FREE Resource

Milo returns to the car with excitement, prepares a cannon, and destroys a fortress, releasing historical sounds. The Sound Keeper laments the loss but is consoled by the return of sounds. Milo and friends journey to the Island of Conclusions, meet Can Be, and learn about jumping to conclusions. They escape by swimming back to their car, resolving to make decisions with good reasons.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does Milo explain about the sound?

It's in the fortress.

It's in the car.

It's lost forever.

It's on the tip of his tongue.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What do the people do with the cannon?

They use it for decoration.

They aim it at the fortress wall.

They ignore it.

They dismantle it.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What happens when the cannon is fired?

The cannon backfires.

Nothing happens.

The fortress collapses, releasing sounds.

The fortress remains intact.

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does the sound keeper feel about the situation?

She is happy.

She is indifferent.

She is upset.

She is amused.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What does the sound keeper give Milo?

A package of sounds.

A map.

A book.

A key.

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What do Milo and friends see in the distance?

A mountain.

A beautiful island.

A desert.

A city.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the man on the island confused about?

His location.

His identity.

His job.

His age.

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