Blender to Unreal Engine - 3D Plants and Vegetation - Setting Up Vegetation Form in 2D

Blender to Unreal Engine - 3D Plants and Vegetation - Setting Up Vegetation Form in 2D

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Interactive Video

Information Technology (IT), Architecture

University

Hard

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This video tutorial covers the process of creating and editing a mesh for a leaf in a 3D modeling software. It begins with setting up a lighting system, then moves on to creating a mesh using a simple plane. The tutorial explains how to switch to edit mode and perform basic mesh editing techniques, such as extrusion, to form the shape of a leaf. It also discusses topology considerations for performance optimization. Finally, the video demonstrates making final adjustments and scaling the leaf to fit within a scene.

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What new insight or understanding did you gain from this video?

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