
Exploring Themes in 'Gone Home'

Interactive Video
•
English
•
9th - 10th Grade
•
Hard

Lucas Foster
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main focus of the initial discussion in the video?
The game's graphics
The development team
Unlocking a locker and character interactions
The game's soundtrack
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which character is associated with the locker that was unlocked?
Sam
Paul
Lonnie
Katie
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What does the basement symbolize in the game 'Gone Home'?
A place of joy
A place of safety
A place of mystery
Hitting rock bottom
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the relationship between Sam and Lonnie in the game?
They are secret romantic partners
They are rivals
They are best friends
They are siblings
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How do the participants suggest 'Gone Home' can be used in education?
As a way to teach coding
As a comparative text in literature classes
As a tool for teaching game design
As a history lesson
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is one of the educational activities suggested for 'Gone Home'?
Designing a new character
Creating a soundtrack
Developing a sequel
Writing a game review
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is one of the key narrative techniques discussed in the video?
Use of flashbacks
Use of symbolism in objects
Use of voiceovers
Use of cutscenes
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