
Game Design Principles and Considerations

Interactive Video
•
Design
•
9th - 12th Grade
•
Hard

Sophia Harris
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary focus of the prototype revision phase in game design?
Gathering feedback and making improvements
Marketing the game to potential players
Creating new game mechanics
Finalizing the game's artwork
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
In the development of 'Game Stormers,' what was a key consideration for the target audience?
The game's visual appeal
The number of players required
The complexity of game mechanics
The age range and reading ability of players
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How does the game 'Game Stormers' address the issue of balance in character abilities?
By removing character abilities altogether
By allowing players to choose their abilities
By giving all characters the same abilities
By scaling back overpowered abilities
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a sign that a game might have poor flow?
Players finish the game too quickly
Players quickly understand the rules
Players frequently check their phones
Players are constantly engaged
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which game is mentioned as having a unique approach to balance through player alliances?
Game Stormers
Cosmic Encounter
Betrayal at the House on the Hill
Magic: The Gathering
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is one suggested method to improve the flow of a game during its initial turns?
Allow players to skip their first turn
Double the resources available on the board
Start players with resources they would typically gather
Eliminate players who make mistakes
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can games maintain player engagement even if they fall behind?
By allowing them to eliminate other players
By providing them with a chance to catch up through special mechanics
By reducing the number of players in the game
By giving them extra turns
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