Game Mechanics and Strategies

Game Mechanics and Strategies

Assessment

Interactive Video

Design

9th - 12th Grade

Hard

Created by

Sophia Harris

FREE Resource

The video discusses various types of games, emphasizing the importance of understanding them for game design. It provides updates on the Game Stormers project, explores creative and party games, and analyzes secret identity and combat games. The session concludes with final thoughts and future plans.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a suggested method for coming up with new game ideas?

Copying existing games

Combining two different game genres

Focusing on a single game type

Avoiding popular game mechanics

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In meeple placement games, what is a common strategic element?

Collecting the most cards

Rolling dice to move

Deciding where to place meeples

Avoiding other players

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a key feature of deck-building games?

Adding new cards to your deck

Eliminating all cards

Starting with a large deck

Playing with a single card

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a unique aspect of cooperative games?

Players avoid interaction

Players focus on individual achievements

Players compete against each other

Players work together towards a common goal

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What should be considered when designing creative/party games?

Ensuring all players enjoy sketching

Balancing the experience for different player preferences

Focusing solely on visual representation

Avoiding any form of improvisation

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which game is known for its creative representation using abstract blocks and colored cubes?

Pictures

Gardic Phone

Telestrations

Cranium

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

In the game 'Two Rooms and a Boom', what is the main objective of the bomber?

To eliminate all players

To be in the same room as the president at the end

To gather the most points

To reveal all secret identities

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