
Understanding Media Impact and Animoto

Interactive Video
•
Instructional Technology
•
9th - 10th Grade
•
Hard

Ethan Morris
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the primary goal of integrating the Common Sense Media curriculum into the class?
To develop students' physical fitness
To teach students about history
To enhance students' awareness of media's impact
To improve students' math skills
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What activity did students participate in to understand their digital life?
Filling out a weekly log of electronic interactions
Creating a digital art project
Writing a research paper
Participating in a debate
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the purpose of creating metaphors for students' digital lives?
To help them express their understanding of digital life
To prepare them for a math test
To teach them coding
To improve their drawing skills
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is Animoto primarily used for in the classroom?
Creating animated slideshows
Developing websites
Writing essays
Solving math problems
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How does Animoto enhance student projects compared to traditional methods?
By providing more factual information
By allowing more personalization and creativity
By reducing the time needed for completion
By making projects more difficult
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What feature of Animoto do students particularly enjoy?
Its ability to solve equations
Its text editing capabilities
Its dynamic movement and soundtrack options
Its ability to print documents
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the impact of Animoto on a low-motivation student?
She decided to drop the class
She focused more on other subjects
She put in extra work and became more engaged
She became less interested in the class
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