What is the primary focus of the task system in Batam Riau Tycoon?

Weapon Systems and Task Management

Interactive Video
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Computers
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9th - 10th Grade
•
Hard

Ethan Morris
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Developing multiplayer features
Designing character animations
Executing and queuing complex tasks
Managing player inventory
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What condition must be met for the weapon task to execute?
The worker must be idle
The storage position must be empty
The game must be in debug mode
The weapon must be upgraded
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of the weapon slot class?
To animate weapons
To manage player health
To track the state of weapon slots
To increase weapon damage
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How does the system ensure a weapon follows the worker?
By increasing the worker's speed
By using a GPS system
By parenting the weapon to the worker
By using a magnetic field
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What happens to a weapon in a slot after a set time?
It is destroyed and the slot is reset
It upgrades automatically
It duplicates
It changes color
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What visual indicator shows a weapon slot is occupied?
The slot turns yellow
The slot turns green
The slot turns red
The slot turns blue
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the result of queuing multiple tasks in the system?
Tasks are ignored
Tasks are executed simultaneously
Tasks are executed based on priority
Tasks are executed once validated
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