
Transform Component in Game Development
Interactive Video
•
Computers
•
9th - 10th Grade
•
Practice Problem
•
Hard
Ethan Morris
FREE Resource
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10 questions
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1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary purpose of a transform in game development?
To move, rotate, and scale game objects
To handle user input
To manage game logic
To render graphics
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following is NOT a main value of the transform component?
Position
Rotation
Color
Scale
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
In a 2D scene, which axis is typically not modified?
None of the above
Z-axis
Y-axis
X-axis
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What happens to a child object when its parent object is moved?
The child object moves with the parent
The child object scales independently
The child object remains stationary
The child object rotates independently
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What type of values does the inspector display for a child transform?
Relative values
Absolute values
Local values
Global values
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can you access the transform component in a C# script?
By calling 'getTransform()'
By using the keyword 'component'
By writing 'transform'
By using 'new Transform()'
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Which of the following is a correct way to modify a transform's position in code?
transform.moveTo(1, 0, 0);
transform.position = new Vector3(1, 0, 0);
transform.setPosition(1, 0, 0);
transform.position = Vector3(1, 0, 0);
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