
Debug Lines in Game Development

Interactive Video
•
Computers
•
9th - 10th Grade
•
Hard

Lucas Foster
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the primary purpose of using debug lines in game development?
To enhance the game's graphics
To visually represent data or actions within the game
To replace the need for a console
To increase the game's performance
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What must be enabled to see debug lines in the game view?
Textures
Console
Gizmos
Shaders
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the default color of a debug line if not specified?
Blue
White
Green
Red
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
If no duration is set for a debug line, how long will it be visible?
Indefinitely
For ten seconds
For one frame
Until the game is restarted
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How can debug lines be used in an update loop?
To replace game textures
To improve game loading times
To track dynamic elements like mouse position
To create static images
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a practical use of debug lines in pathfinding?
To delete existing paths
To create new paths
To visualize the path a unit will follow
To enhance pathfinding algorithms
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What data structure is mentioned in relation to pathfinding and debug lines?
Hash Map
Binary Tree
Linked List
Array of Vector3s
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