
Unity 2020 Features and Improvements

Interactive Video
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Computers
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9th - 10th Grade
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Hard

Jackson Turner
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main focus of the Unity 2020 updates as mentioned in the introduction?
Adding new features
Improving stability and performance
Increasing the number of preview packages
Focusing on 3D rendering
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How has the release cycle changed for Unity 2020?
There are two tech releases and a long-term support release
All releases are now in alpha phase
Preview packages are being increased
There are now four types of releases
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the goal of the Universal Render Pipeline in Unity 2020?
To focus solely on 2D rendering
To become the default render pipeline
To replace the high definition render pipeline
To eliminate the need for hybrid rendering
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What significant improvement does the Hybrid Renderer version 2.0 bring?
A 2x performance improvement
A 5x performance improvement
No change in performance
A decrease in performance
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What new feature is being developed for 2D projects in Unity 2020?
An exclusive 2D rendering pipeline
A focus on 3D physics
A combined 2D template with all 2D packages
A new 3D rendering engine
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the purpose of the AI-based tools mentioned in the video?
To enhance user interface design
To create 3D models
To generate and modify textures using AI
To improve sound quality
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the expected benefit of the GPU lightmapper in development?
It will eliminate the need for light baking
It will slow down the baking process
It will bake lighting 100 times faster than the CPU
It will only work with 2D games
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