Unity 2019.3 Features and Changes

Unity 2019.3 Features and Changes

Assessment

Interactive Video

Computers

9th - 10th Grade

Hard

Created by

Jackson Turner

FREE Resource

The video explores the new features and changes in Unity 2019.3, including a redesigned editor interface, production-ready 2D tools, updates to render pipelines, and performance improvements. It also discusses the new Unity 2020 release cycle, DOTS, and multiplayer features. The video concludes with a look at additional features and a call to explore the official Unity page for more details.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is one of the most visible changes in Unity 2019.3?

Updated editor interface

Improved physics engine

Enhanced audio system

New 3D modeling tools

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which feature in Unity 2019.3 is now officially supported and no longer experimental?

Advanced AI tools

VR integration

Studio lights

3D terrain editor

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What has the Lightweight Render Pipeline been renamed to in Unity 2019.3?

High Definition Render Pipeline

Universal Render Pipeline

Standard Render Pipeline

Global Render Pipeline

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is a new feature of the Universal Render Pipeline in Unity 2019.3?

Real-time ray tracing

Built-in post-processing

Advanced sound effects

Enhanced animation tools

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the purpose of the incremental garbage collector in Unity 2019.3?

To reduce frame rate spikes

To enhance audio processing

To improve graphics rendering

To optimize network performance

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What change has been made to Unity's release cycle starting in 2020?

One tech release per year

Two tech releases per year

Five tech releases per year

Four tech releases per year

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the focus of the DOTS framework in Unity?

User interface design

Graphics rendering

Data-oriented design

Audio processing

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