
Design Patterns and Principles Assessment

Interactive Video
•
Computers
•
9th - 12th Grade
•
Hard

Ethan Morris
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What resource is recommended for learning about design patterns and principles?
A free ebook and interactive project
A paid online course
A set of video tutorials
A series of podcasts
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What does the Single Responsibility Principle advocate?
A class should handle multiple responsibilities
A class should have only one reason to change
A class should be open for modification
A class should depend on low-level modules
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How does the Interface Segregation Principle improve code design?
By combining multiple interfaces into one
By avoiding the use of interfaces altogether
By creating specific interfaces for different functionalities
By using large, monolithic interfaces
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is the main idea behind the Open/Closed Principle?
Classes should not use interfaces
Classes should be open for extension but closed for modification
Classes should be closed for extension
Classes should be open for modification
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What does the Dependency Inversion Principle emphasize?
Modules should not use any abstractions
Both high-level and low-level modules should depend on abstractions
Low-level modules should depend on high-level modules
High-level modules should depend on low-level modules
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What is a key feature of the Singleton pattern?
It ensures only one instance of a class exists
It is primarily used for user interfaces
It is used for creating complex objects
It allows multiple instances of a class
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How does the Command pattern benefit software design?
By creating multiple instances of commands
By simplifying user interfaces
By avoiding the use of objects
By encapsulating requests as objects
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