Maker Space Initiatives and Innovations

Maker Space Initiatives and Innovations

Assessment

Interactive Video

Arts, Computers, Design

9th - 10th Grade

Hard

Created by

Patricia Brown

FREE Resource

The video discusses the current state of education, highlighting the lack of student engagement and the challenges of competence-based learning. It reflects on historical innovators who thrived on a maker mindset and advocates for a return to hands-on, experiential learning. The school plans to implement a maker space to foster creativity and innovation, offering activities like microcontroller use and 3D design. The goal is to change the way students learn by encouraging exploration and practical application of knowledge.

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10 questions

Show all answers

1.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the main concern about the current generation of students according to the introduction?

They are too focused on technology.

They are too creative.

They lack interest in traditional education.

They are overly competitive.

2.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

How does the speaker describe the process of obtaining a diploma in the past?

It was focused on group projects.

It was based on memorization.

It required effort and learning.

It was a simple and straightforward process.

3.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which historical figure is mentioned as having invented the flying machine?

Marie Curie

Henry Ford

Nikola Tesla

Leonardo da Vinci

4.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What common trait did historical innovators share according to the speaker?

They were all makers.

They were all teachers.

They were all wealthy.

They were all scientists.

5.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the primary philosophy behind a maker space?

Learning through doing.

Learning through exams.

Learning through lectures.

Learning through reading.

6.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

What is the goal of the school's maker space project?

To reduce the use of technology.

To explore students' creative minds.

To promote traditional learning methods.

To increase exam scores.

7.

MULTIPLE CHOICE QUESTION

30 sec • 1 pt

Which activity is NOT mentioned as part of the maker space initiative?

Studying ancient history.

Mastering 3D design.

Learning to solder.

Using microcontrollers.

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