What was the primary concern of parents regarding video games like Fortnite and Dungeons & Dragons?

Dungeons & Dragons: Myths and Realities

Interactive Video
•
Fun, History, Social Studies, Computers, Moral Science
•
9th - 12th Grade
•
Hard

Jackson Turner
FREE Resource
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10 questions
Show all answers
1.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
They improved academic performance.
They were too expensive.
They encouraged outdoor activities.
They caused children to lose touch with reality.
2.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the initial clue that led William Dear to suspect Dungeons & Dragons in the disappearance of Dallas Egbert?
A diary entry.
A pattern of thumb tacks.
A letter from Egbert.
A map of the university.
3.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
Who were the creators of Dungeons & Dragons?
Tim Kask and Joyce Brothers
Stephen Colbert and Junot Diaz
Gary Gygax and Dave Arneson
James Dallas Egbert and William Dear
4.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was a common misconception about Dungeons & Dragons during the moral panic?
It was a government conspiracy.
It was a tool for teaching mathematics.
It was a harmless board game.
It was linked to devil worship.
5.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
How did the creators of Dungeons & Dragons respond to accusations of promoting demonology?
They admitted to the accusations.
They laughed at the accusations.
They changed the game's content.
They ignored the accusations.
6.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What was the impact of the media frenzy on Dungeons & Dragons sales?
Sales remained the same.
Sales were banned in several countries.
Sales decreased significantly.
Sales nearly quadrupled.
7.
MULTIPLE CHOICE QUESTION
30 sec • 1 pt
What did grieving parents believe about Dungeons & Dragons?
It was a government-endorsed activity.
It improved their children's social skills.
It was linked to their children's deaths.
It was a harmless pastime.
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