Beyond Gaming: the Future of Virtual Reality

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Business, Information Technology (IT), Architecture
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University
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Hard
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2 questions
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1.
OPEN ENDED QUESTION
3 mins • 1 pt
What are the differences between mobile VR and tethered VR in terms of user experience and requirements?
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2.
OPEN ENDED QUESTION
3 mins • 1 pt
Discuss the implications of high content development costs in the virtual reality industry. How might this affect the market?
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