Blender to Unreal Engine - Become a Dungeon Prop Artist - Starting the Bookcases

Blender to Unreal Engine - Become a Dungeon Prop Artist - Starting the Bookcases

Assessment

Interactive Video

Information Technology (IT), Architecture

University

Hard

Created by

Quizizz Content

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This video tutorial guides viewers through the process of creating a 3D bookcase model. It begins with setting up the workspace and references, followed by constructing the base using a cube. The tutorial then covers designing drawers, adding shelves, and creating the top of the bookcase. Final adjustments are made, including the addition of a stand and decorative elements, before completing the model with a back panel. The tutorial emphasizes the importance of proper setup and adjustments for a polished final product.

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10 questions

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1.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the first step mentioned in the modelling process?

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2.

OPEN ENDED QUESTION

3 mins • 1 pt

What is the purpose of using a reference image in the modelling process?

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3.

OPEN ENDED QUESTION

3 mins • 1 pt

How do you adjust the thickness of the bookcase?

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4.

OPEN ENDED QUESTION

3 mins • 1 pt

Describe the process of filling in the faces of the bookcase.

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5.

OPEN ENDED QUESTION

3 mins • 1 pt

What command is used to create an edge loop for the drawers?

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6.

OPEN ENDED QUESTION

3 mins • 1 pt

What adjustments are made to the top of the bookcase?

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7.

OPEN ENDED QUESTION

3 mins • 1 pt

How do you ensure the shelves are properly sized?

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